Sketch up review
Posted by Benny on September 09, 2010 in 3D modeling tagged with 3D, blender, models, renders, sketch upHello there good people.
This post is the first of a series of posts that will be looking into the awesome range of open source software out there used in the design community.
I will be starting of by reviewing and giving overviews of two of my favourite applications, Google sketch up and Blender.
Both these application other a wide range of tools for creating 3d models, animations and so much more. If you are new to 3d modeling scene and would like choose an application that is both easy to use and has a large following then sketch up would be a great place to start, so in this first post I give quick summary of sketch up.
Although sketchup is extremely limited when put in comparison to Blender, you will find that its simple palletes and easy to use drawing tools will let you create models extremely quick.
I have found that sketch up excels when it comes to architetural models. You can import PDF’s and CAD files on to a document and use the tape measure tool to create precise guides for planning out your project. Also the fact that model points can snap to other model points and also to guides makes sketch up easy to place models together.
Sketch up may be lacking a render engine but there is a lot of third party support out there and there are several preset styles that come packaged that can effectively present your models.
In summary if you are new to 3d modeling then sketch up is a great starting point, if you where to jump into blender without any knowledge of 3d modeling you will find your self lost very quickly.
Tiny URL for this post: http://tinyurl.com/24mqxsc


Sketch up review.. Corking